2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Revenue | CN¥11B | CN¥11B | CN¥9.2B | CN¥7B | CN¥6.1B |
Cost of Revenue | CN¥8.6B | CN¥9.8B | CN¥8.6B | CN¥6.2B | CN¥5.3B |
Gross Profit | CN¥2.3B | CN¥1.6B | CN¥611M | CN¥815M | CN¥809M |
Gross Profit % | 21% | 14% | 6.6% | 12% | 13% |
R&D Expenses | CN¥734M | CN¥819M | CN¥680M | CN¥579M | CN¥513M |
2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Net Income | CN¥884M | CN¥583M | -CN¥3.3B | -CN¥205M | -CN¥48M |
Dep. & Amort. | CN¥131M | CN¥125M | CN¥843M | CN¥140M | CN¥0 |
Def. Tax | CN¥19M | CN¥32M | CN¥144M | -CN¥4M | CN¥0 |
Stock Comp. | CN¥408M | CN¥290M | CN¥1.1B | CN¥78M | CN¥65M |
Chg. in WC | -CN¥162M | -CN¥261M | -CN¥2.1B | -CN¥308M | CN¥0 |
2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Cash | CN¥3.3B | CN¥1.8B | CN¥655M | CN¥512M | CN¥1.2B |
ST Investments | CN¥7.2B | CN¥9.2B | CN¥9B | CN¥6.9B | CN¥4.1B |
Cash & ST Inv. | CN¥10B | CN¥11B | CN¥9.7B | CN¥7.4B | CN¥5.3B |
Receivables | CN¥136M | CN¥224M | CN¥128M | CN¥212M | CN¥76M |
Inventory | CN¥165M | CN¥56M | -CN¥9.1B | CN¥0 | CN¥0 |
HUYA reported total net revenues of RMB 6.08 billion for the full year 2024, with game-related services, advertising, and other revenues increasing by 145.4% year-over-year to RMB 1.33 billion, accounting for 21.9% of total net revenues.
Non-GAAP net income for 2024 reached RMB 269 million, up 125.6% year-over-year, with net cash provided by operating activities turning positive at RMB 94 million.
The company introduced a 2025-2027 dividend plan to distribute no less than USD 400 million in cash dividends, including a declared cash dividend of USD 1.47 per ADS for 2025, totaling approximately USD 340 million.
HUYA plans to continue its strategic transformation in 2025, focusing on increasing game-related services and advertising revenues, expanding collaborations with game developers, and leveraging AI technologies to enhance live streaming content and user engagement.
Live streaming revenue remains under pressure due to macroeconomic conditions and seasonal factors, with Q1 2025 expected to see a seasonal decline. However, cost optimizations in licensed content and streamer structures are expected to support future profitability improvements.