2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Revenue | $3.7B | $4.6B | $4.3B | $4.3B | $6B |
Cost of Revenue | $2.8B | $3.5B | $2.6B | $865M | $2.9B |
Gross Profit | $850M | $1.1B | $1.7B | $3.4B | $3B |
Gross Profit % | 23% | 25% | 40% | 80% | 51% |
R&D Expenses | $0.17 | $0.22 | $0.19 | $0 | $0 |
2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Net Income | $503M | $825M | $662M | $523M | $731M |
Dep. & Amort. | $60M | $64M | $70M | $81M | $71M |
Def. Tax | -$39M | $32M | $13M | $16M | -$31M |
Stock Comp. | $108M | $119M | $136M | $140M | $154M |
Chg. in WC | $986M | -$634M | $62M | -$322M | $0 |
2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Cash | $2.3B | $2B | $2.2B | $3.4B | $2.6B |
ST Investments | $2.2B | $2.1B | $1.6B | $1.6B | $1.6B |
Cash & ST Inv. | $4.5B | $4.1B | $1.7B | $3.4B | $4.2B |
Receivables | $1.5B | $1.7B | $1.3B | $1.3B | $1.1B |
Inventory | $3.9B | $3.9B | $2.2B | $0 | $0 |
SF reported a decline in MAU and DAU, but this was offset by higher HARPDAO and solid year-on-year growth in direct-to-consumer bookings, now representing over a third of total bookings.
The company is focusing on key game franchises, with 10 identified franchises driving over SEK 200 million annually, while reducing dependency on performance marketing and optimizing costs in legacy games.
SF achieved SEK 50 million in annualized cost savings through studio consolidations and operational efficiencies, with plans to focus investments on key franchises for future growth.
The company reported strong cash flow from operations of €491 million in the quarter, supported by reduced investments and debt repayment, while maintaining a target of 8-10% of net revenues for product development.
SF expects negative organic growth in Q1 2025 but aims for positive organic growth in the second half of the year, driven by improvements in key franchises and strategic investments.