13m 25s
So the 2023 figures as the one stated on the current parameter, excluding all the impact of the spin cost, which have left the group So the revenue went down, as I explained, due to Gameloft by 4.9% and the EBITDA which was EUR $333,000,000 negative last year, is slightly negative at SEK1 million including the Gameloft performance EUR 8,000,000. The corporate cost for EUR 126,000,000, and the Vivendi share of UMG earnings that we account for in the EBITDA €120,000,000 compared with 94 Last June, If we go to the full P and L, starting from this EV of minus 1%, we have the impact of the amortization and depreciation of intangible mainly the goodwill impairment that we did for Gameloft for an amount of €140,000,000 We also have accounted the settlement of the agreement with institutional investors during the first half twenty twenty. Four for €96,000,000 negative 96 So with our earnings from continuing positive interest and the income for investment coming from the dividend of MFE, Balijay or Telefonica Vivendi. And then if we add the impact of the earnings from continuing operation with, as Arnaud mentioned, as the impact of the fair value adjustments of the distributed assets based on the opening share price [indiscernible] for 5,700,000,000.0 the reason why the net income grew share is a loss of €6,040,000,000 Nevertheless, our adjusted net income, which represent the recurring result of the group, is positive by €111,000,000 As a conclusion, I will remind that these figures have been strongly impacted by the spin off of the group.